Aim Trainer
Stray clicks count as misses, so aim before you tap. Everything runs on your device; nothing is recorded or sent anywhere.
How it works
仕組みA 30-second aim trainer that runs entirely in your browser. Targets appear one at a time on the dark stage and shrink from about 40px to 24px over 1.2 seconds. Hit them early for a precision bonus; let them expire and it counts as a miss. At the end you get hits, misses, accuracy, average reaction time, and a score, plus your best of the session. Because it measures your mouse, your screen, and your reflexes together, no summary written by someone else can stand in for a round on your own setup.
Casual mouse users typically land 60-80% accuracy with average reactions around 600-800ms per target. Regular FPS players often reach 90%+ with reactions under 500ms. Trackpads and touchscreens score noticeably lower, so blame the input device there, not your aim.
Accuracy is meant to measure deliberate aim, not click spam. If empty clicks were free, mashing the stage would inflate your hit count. Counting whiffs keeps the accuracy number honest and comparable between rounds.
Very much. A high-polling-rate mouse and a 120Hz+ display can shave tens of milliseconds off your effective reaction, and mouse sensitivity that is too high or too low costs precision. That is exactly why an aim test has to run on your own hardware.