Tools /  Aim Trainer

Aim Trainer

エイム練習
検証済TESTED
TIME LEFT
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HITS
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MISSES
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SCORE
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Aim Trainer
Targets appear one at a time for 30 seconds. They shrink as they age, so the faster you hit, the bigger the precision bonus.

Stray clicks count as misses, so aim before you tap. Everything runs on your device; nothing is recorded or sent anywhere.

How it works

仕組み

A 30-second aim trainer that runs entirely in your browser. Targets appear one at a time on the dark stage and shrink from about 40px to 24px over 1.2 seconds. Hit them early for a precision bonus; let them expire and it counts as a miss. At the end you get hits, misses, accuracy, average reaction time, and a score, plus your best of the session. Because it measures your mouse, your screen, and your reflexes together, no summary written by someone else can stand in for a round on your own setup.

What is a good score or accuracy?

Casual mouse users typically land 60-80% accuracy with average reactions around 600-800ms per target. Regular FPS players often reach 90%+ with reactions under 500ms. Trackpads and touchscreens score noticeably lower, so blame the input device there, not your aim.

Why do stray clicks count as misses?

Accuracy is meant to measure deliberate aim, not click spam. If empty clicks were free, mashing the stage would inflate your hit count. Counting whiffs keeps the accuracy number honest and comparable between rounds.

Does my mouse or monitor affect the result?

Very much. A high-polling-rate mouse and a 120Hz+ display can shave tens of milliseconds off your effective reaction, and mouse sensitivity that is too high or too low costs precision. That is exactly why an aim test has to run on your own hardware.

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